16 color games




















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Also CGA used left half while mpv uses lower half, but that doesn't change the principle. I know you're part of a team that's blown past those limitations on composite displays, but still, the "even though" here seems misplaced. What I meant by that is that you could have theoretically displayed 16 colors in a x resolution with an RGBI monitor and that amount of RAM, but the CGA does not have the hardware capable of doing that.

You write: "Styx is Klax", but you mean Qix. Klax is an altogether different game. There also are two successive however's in the fifth and sixth paragraphs. You may wish to reword that. This make 40x "text" mode CGA only. For example on PicoXT emulator.

For mode 80x is litle more difficult. It,s need to change RR Turning back is by using 40x25 text mode. One R register have to be changes. I might be mistaken, but this palette seems to have been used quite widely. I had never really thought a palette could be popular like that. Feel free to use it, and modify like I've seen some people do. Note that these palettes are not final. I need to check them on different monitors as I'm unsure about my calibration. The Famicube palette was made on Gamma 1.

My blues may be a bit miscalibrated overall as well. I've added 16 more colors, filling in some of the gaps, but it's very rough atm. Did a few mockups to try the colors out. I could probably do a better 32 color palette from scratch so I might abandon this project. I sort of like the Armstrad CPC palette, but it's a bit too in my face with saturation madness. How does it look desaturated?

Well, Photoshop changes the values a bit when desaturating, but I went in and did some manual tweaking. Only 27 entries, so I added a A Gameboy screen gradient at the end. Unsure about ordering. Version is at 3 or 4 now. There was some activity over at the pixeljoint forums I'm not registered though to do a 16 color palette with character.

I took this to mean that the palette should have a heavy focus on some colors, and less on others. Information Seller Jie Zeng. Size Category Games. Compatibility iPhone Requires iOS 5. Mac Requires macOS Price Free. App Support. Family Sharing With Family Sharing set up, up to six family members can use this app.



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