Best ratchet and clank games for ps2




















It was fun for its time and still holds up pretty well today, landing a score of 89 on Metacritic. Another case of the franchise attempting to spread out into other genres, Full Frontal Assault was Ratchet 's attempt to break into the Tower Defense genre, once again, to mixed results.

While the game still maintained the franchise's trademark humor with some solid gameplay, the reliance on grinding mechanics and a lot of backtracking keep this entry from reaching new heights. It'd be hard to call this a "bad" game, necessarily, so much as it just doesn't hold up to the series' previous entries. It's a solid game overall with some decent ideas but doesn't offer much in the way of surprises or innovation.

Fans and critics were pretty lukewarm on this game, granting a score of It built on everything the original had to offer, constantly adding new and exciting elements that kept the game interesting and made it consistently re-playable. This is the game that introduced upgradable weapons, upgradable health, and different armor classes, among other things, all of which would become staples of the franchise.

It increased the difficulty, the variety of weapons, and polished the platforming and level design. Going Commando was a sequel that didn't necessarily try to reinvent itself, but double down on everything that made the first game good, and that's why it succeeded. As such, it still has a well-earned score of 90 on Metacritic.

Now, to be clear, this is not referring to the overall game, which was originally released for the PSP in This entry is referring strictly to the PS2 port that would be released a year later. The original Size Matters is actually a pretty serviceable game, one specifically tailored for the limitations of the PSP. The problem with the PS2 port is that it took a game meant for a very small device and blew it up to fit an average television screen. As a result, it elevated all the flaws the original had.

Moreover, the port also didn't add anything new from the original game. The lombax and his shiny sidekick have been around for almost 20 years now, but the manic fun isn't looking its age. The series has always set a standard for PlayStation visuals, often acting as the flagship for sheer graphical power, but that wouldn't mean a thing without the irresistible collection of increasingly creative weapons that make blasting everything in site so much fun.

Whether you're here for nostalgia to find out where your new PS5 purchase ranks, here are the ten best Ratchet and Clank games, ranked by awesomeness. It leaned closely to games like Subway Surfers, offering an infinite runner with a clear love and understanding of the franchise. Back in , Insomniac Games brought an ambitious new element to the series through another spinoff. It was quite the departure for a franchise known for its solo nature, as well as the addition of a fixed camera replacing the always endearing free view from past games and a shift in art style.

We wonder if we will ever see a modern take on this idea in the future. Players have to work together in order to pass through levels and complete objectives. The main gameplay is the same third-person shooting seen throughout the series. Most of the new gameplay elements in Into the Nexus focus on manipulating gravity and interacting with the Netherverse. It also brought 2D gameplay to the series for the first time.

Quest for Booty is one of the only games in the series to not include Clank. The game's plot involves searching for the missing robot, and the typical gameplay of the franchise is also changed based on his absence. A collection of the original three games, the original trilogy is finally at P 60FPS. It also features a rather impressive stereoscopic 3D mode. The collection also brought back the multiplayer mode from Up Your Arsenal, including the online modes supported by PlayStation Network.

This version expands the worlds of the original game with new areas and missions. Deadlocked changed up the formula quite a bit by separating Clank from Ratchet, transforming him into a space gladiator. Stripped of Clank's various tools, Ratchet: Deadlocked focused purely on the gunplay as an arena combat game. Ratchet: Deadlocked was a diversion for the series that provided a pretty fun cooperative experience.

With the world and characters established, Going Commando made a significant improvement to the original's gameplay with the introduction of strafing.



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